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From "Back to The Drawing Board" to "What a Lovely Drawing Board!"

This update is not entirely about the creation of the chalkboard - in spite of the title - it more about how a second re-inventing session on the first level left us with some truly jaw-dropping...

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More Signs... Why?

This update is primarily about why we have so many chalkboards in the first level and their purpose. This update is primarily about why we have so many chalkboards in the first level and their purpose.

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The Old Days

This is a post about how the game used to look a long time ago when it began. This is a post about how the game used to look a long time ago when it began.

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Back In The Swing Of Things!

After a short break from development we are back into the swing of Rouge development. This update shows a few re-designed rooms from level one. Enjoy.After a short break from development we are back...

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Very British Influence!

A look at recent news, deadlines and influences. As well as a few bits of new 3D media. A look at recent news, deadlines and influences. As well as a few bits of new 3D media.

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ThoughtWire Software Site & Teaser Trailer: Yeah!

After long hours of work, we have completed: The ThoughtWire Software website, the Rouge teaser trailer and done some work on Rouge. Enjoy!After long hours of work, we have completed: The ThoughtWire...

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NEWS

The Long Escape - first release available soon (I hope)!The Long Escape - first release available soon (I hope)!

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Free demo released on steam!

Father's Island gets lot of praise in reviews and articles - much more than we expected. "Try before you buy" and get our demo from Steam!

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Father's Island Giveway is running!

What is better than a free demo on Steam? A free full game, of course! Join to win one of 100 Steam keys!

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We are back!

The hiatus of Homegrown Games is over - we are back in Gamedev! Expect the restart of the development on "Into the Ice - Nazis of Neuschwabenland" and a new Cthulhu game!

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Research for Games (and a small update)

While development for Into the Ice slowly restarts, let`s talk about the research for our past and future game. And the importance of research in video games in General.

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